Zero Pressure
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Game made in 3 days for the Roblox Challenge 2026
- Built in 3 days for the Roblox Challenge 2026 by a team of three. I did the scripting, UI and SFX.
- Key systems: depth, pressure, engine, valves, water leaks, interactables, lights and a monster.
- Water rendered with EditableMesh, plus bubbles and ambience sound design.
- 59 Luau modules, roughly 5,700 lines.